It is a 20 minute interactive narrative virtual reality short. Minimum Mass takes place in a real-time, photorealistic computer generated story world and has been developed as an in-headset experience. In every scene in Minimum Mass scenes unfold as dollhouse-sized dioramas in the center of the play space. The participant can view the action from multiple perspectives. They can freely move around set pieces as if walking around a diorama in an art gallery. They can also grab the dioramas and move them up and down to find visual and audio cues that shed new light on characters and subtext. Dioramas can be rotated to follow the story as characters move around a scene. We see motion capture technology as a way to synthesize human emotions and empathy through the mechanics of human motion. We want to explore methods for generating physically plausible, emotionally engaging human performances for real-time, interactive experiences.
Description : The benchmark VR format.
Platform compatibilty : Oculus Rift, HTC Vive
Technical Requirements : VR Headset, dedicated space (3m b 3m mini), compatible desktop PC, Power outlet, headphone, Internet connection
Tutorial : Contact production
User Mediation: Contact production