Empty Room

by Christine Webster, produced by EnsadLab Spatial Media /Paris 8 CICM
2015

Empty Room, immerse in a space without rules or regulations let everything happen – sense – contemplate enjoy the different qualities of a space, in perpetual metamophosis where the sound unfolds what the eyes think they see one and another confounding the visible and the invisible, finite and infinite in one sole weaved frame

In-situ experience
VR headset, Screen, Computer
Suitable for all audiences
from 1 to 10 minute(s)
Without dialogue
Update : 02/03/2022
Empty Room Final Cut
Empty Room - room 1 (Chrisrtine Webster )
Empty Room with HTC Vive display (Christine Webster)
Empty Room exposition Le CUBE/Albedo Creative Platform Beyrouth sept 2016 (Hugo Arcier )
Empty Room exposition Le CUBE/Albedo Creative Platform Beyrouth sept 2016 (Hugo Arcier)
Empty Room exposition Le CUBE/Albedo Creative Platform Beyrouth sept 2016 (Hugo Arcier)
Empty Room Singapore 2017 (Christine Webster )
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Find out more

Empty Room is a project dedicated to the exploration of new musical composition and spatialization methods in virtual 3D spaces.

In Empty Room the user moves freely trough a virtual plateau in the middle of a giant hypercube orbiting over the earth. All around and inside the plateau a genuine electroacoustic composition is combined to an abstract and ever changing organic visual environnement. Three different perception of space are displayed : vaste and aerial, occlusive with perception shifts, extreme and reduced space sensation. Duration : 10′

The project was initiated by Christine Webster at EnsadLab Spatial Media laboratory and launched for the public in 2015 and is still ongoing. Empty Room is also a constant research and work in progress project focusing on specific aspects when VR is associated to experimental music, considering new composition and in-game spatialization possibillities and establishing new relationships between the composer and the listeners trough the VR scene.

Empty Room was presented in the many exhibitions, among Acces festival in Pau in 2015 ;  Happy Cube Day at the CUBE in Issy les Moulineaux ; Laval Virtual revolution en 2019 et Virtual Reality Showcase National Museum in Singapore in 2017.

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In-situ experience
Experience
Terms
Solo
Interactivity
Interactive
Duration
From 1 to 10 minute(s)
Audience
Categories
Suitable for all audiences
Prices
Pricing
Fixed price
Prices
From 1000€
Languages
Original language
Without dialogue
Dubbing
Subtitles
Team
Interpreter
no
Public outreach
yes
Technician
yes
Material
Equipment
VR headset (HTC Vive) ; Screen ; Computer (Windows)
Minimum space required
de 10 m 2 à 20 m 2
Internet connection
Required to broadcast the artwork
A workshop may accompagny this artwork.
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Reference
P
Author
Paris 8 - CICM
Production-distribution
E
Production
EnsadLab Spatial Media /Paris 8 CICM
 
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