For the 500th anniversary of his death, this 360 movie propose to apprehend Leonardo’s art jointly of his technical and scientific research.
Emissive created "Beyond the Glass" , the first VR experience presented to the public by the Louvre Museum and is conceived as part of the Museum’s seminal Leonardo da Vinci exhibition.
i-REAL is a hypermedia artwork that mixes the contributions of a trip in virtual reality, a map of JE(U) with i-REAL cards and in the future an artificial intelligence.
Virtual Museum is a VR visit experience in a fantasy gallery with selected masterpieces digitized in a high-quality 3D image.
The VR 360° film narrates the story of the roman city of Aurasio – Orange – and the building of its monumental theater.
Equipped with a virtual reality headset, the visitor immerses himself in a universe where his own gaze creates his environment.
The point is to modelize in the virtual space the Piet Mondriaan studio of the Rue du Départ in Paris, and to realize with Google Tilt Brush in situ on this topos a work questioning the Mondriaan neoplasticism.
This experience was imagined and created by Emissive for the 1st edition of the Homo Faber exhibition (Venice, Italy) in September 2018 to highlight the work of exceptional European craftsmen.
Virtual reality is mixed with Francis GROSJEAN's poetic creations under the historical dome of the Temple of Arles.
Vice, misery and illumination from the divine Caravaggio
Why have 200 children invaded a Medieval town?
The eyes are the window to the soul
The psychedelic jungle of Henri Rousseau
Today the worldwide web is the first tool we turn to for looking up historical events. But what does our collective memory become when manipulated by algorithms?
A sumptuous wedding is about to take place.
Numerica is a multimedia artwork, on one side a photographic painting inspired by 17th century's Dutch trompe-l'oeil, on the other a virtual environment plunging the spectator into the space of the painting.
1, 2, 3 Bruegel is an entertaining VR experience in 3D Real-time into the mysterious Pieter Bruegel the Elder’s painting “Children’s Games”.
Rock magically in the psychedelic jungle of Douanier Rousseau.
SESSION 129 is a free interpretation of Georges Clemenceau’s speech.
A VR experience & 360° video
directed by Nicolas Thépot.
Interactive and non-narrative experience, SINOPSYS Poetic Cosmicity is a Universe.
A magical love story and musical experience in virtual reality.
A timeless trip, from an average apartment towards our final destination, guided by Charon, the ferryman of the Underworld.
A bar at the Folies Bergère is a 360° video experience, in 3D animation, in stereoscopy and in binaural sound.
A man knocked out on a crime scene, a grandmother with a blurry memory, a young man suffering from a hangover.
First adaptation in Virtual Reality of the Little Prince.
Maïs Chaud Marlboro is the first virtual reality production Of Julien Creuzet.
The Bourdelle project is a photorealistic VR App between docu-fiction and virtual gamified visit, in the heart of the sculptor Bourdelle's studio.
THE RAIN is an encounter in a typical landscape, whose apparent magic can’t make you forget a drama. Voices are heard; their story is told to us and their presence seems to float by our side.
"Monumental Utopias" is a project to reinject imaginary into old monuments of our heritage, which are magical for us, immersive films in virtual reality.
SPECTRUM is the first episode and pilot of the Motion Works series.
The Oneiric Collection is the new way to visit museum and architectures.
Work on developing a virtual model of the city of Rome in the 4th century A.D. began in Caen in 1994.
A mesmerizing photogrammetric experience in the universes of painters Valadon and Utrillo, in the heart of village Montmatre.