Atlas is a work situated between digital and visual arts, taking the form of a scenographic exhibition which hosts a mix of real models and an interactive virtual world.
Marie-G. Losseau begins by building imaginary cities by hand alone or with adults and children during workshops. Then Yann Deval proceeds to scan the houses in 3D as a way to immerse the audience via virtual experiences.
Spectators are invited to build virtual cities using a “seed launcher”. Each launch causes a house to grow. The growing houses follow some urbanistic rules, adapting to their environment…
Description : The easiest format to set up and exhibit.
Platform compatibilty : Google Daydream (with hand controller), Samsung Gear VR (with hand controller), Oculus Rift, HTC Vive, other VR Headsets with hand controllers
Technical Requirements : VR Headset, hand controller (Daydream & Gear VR), Swivel stool/chair, Compatible smartphone or desktop PC, Charger, Internet connection
Tutorial : watch here
User Mediation: 1 person for 4 VR demo stations