Culture VR - A Fisherman’s Tale

A Fisherman’s Tale

about

A Fisherman’s Tale is a story-driven puzzle game for VR, inspired by nautical legends and lore, escape rooms, and mind-bending games.

Playing as Bob, a tiny fisherman puppet, you live alone in your tiny cabin,oblivious to the world outside. When your radio broadcasts a storm alert, you have to get to the top of the lighthouse and turn on the light! But as you try to leave your cabin you realize what’s waiting outside is not at all what you expected

Innerspace VR joins forces with ARTE to stage this bitter-sweet tale with stunning art direction, a two-way story supported by the irony of its authors. A Fisherman’s Tale is published by Vertigo Arcades.

Credits

  • Artistic DirectorBalthazar Auxietre
  • Game Director – Alexis Moroz
  • Lead Developer – Julien LeCorre
  • Level Designer – Fabrice Gaston
  • Lead Artist – Guillaume Bertinet
  • Music & Sound Design – Norman Bambi
  • Scenario – Balthazar Auxietre, Robert Morgan and Alexis Moroz
  • Actors : The Fisherman : Augustin Jacob (EN & FR), Werner Kolk (DE) / The Radio : Robert Morgan (EN), Michel Dupuis (FR), Werner Kolk (DE)
  • Producer – Hadrien Lanvin
  • Produced by Innerspace VR, in co-production with ARTE France, with CNC support, distributed by Vertigo Games.

awards

Munich Virtual Worlds

Venice VR

FNC exPLore

AIXR awards

360 Film Festival

Virtuality Festival

format(s)

Interactive / Fixed position

Description : The easiest format to set up and exhibit.

Platform compatibilty : Google Daydream (with hand controller), Samsung Gear VR (with hand controller), Oculus Rift, HTC Vive, other VR Headsets with hand controllers

Technical Requirements : VR Headset, hand controller (Daydream & Gear VR), Swivel stool/chair, Compatible smartphone or desktop PC, Charger, Internet connection

Tutorial : watch here

User Mediation: 1 person for 4 VR demo stations

language(s)

Allemand
Anglais
Français